Smart Professional-User Interface and Experience Design (TERM 1+2+3) (OV-7077)
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- Smart Professional-User Interface and Experience Design (TERM 1+2+3) (OV-7077)
Course Overview
Module | Duration (Instruction al Hours) | Theory | Lab | Self-Study | Tool/Software |
---|---|---|---|---|---|
TERM 1 : UX Design Overview | 10.00 | 10.00 | 0.00 | 3.00 | N/A |
Basics of Usability | 8.00 | 8.00 | 0.00 | 2.00 | N/A |
UXD Process and Workflow | 8.00 | 8.00 | 0.00 | 2.00 | N/A |
UX Research Phase | 16.00 | 16.00 | 0.00 | 4.00 | N/A |
UX Design Phase | 16.00 | 8.00 | 8.00 | 4.00 | N/A |
Validation and Implementation Phase | 14.00 | 10.00 | 4.00 | 4.00 | N/A |
UX Design Portfolio-1 | 18.00 | 2.00 | 16.00 | 0.00 | N/A |
TERM 2 : Elements of User Interface (UI) Design | 16.00 | 16.00 | 0.00 | 2.00 | N/A |
Pillars of UI Design | 6.00 | 6.00 | 0.00 | 2.00 | N/A |
Dashboards and Data Visualization | 6.00 | 2.00 | 4.00 | 2.00 | N/A |
UI Design for Mobile Devices, Web and Software | 6.00 | 2.00 | 4.00 | 2.00 | N/A |
Web Technology for UI Designers | 18.00 | 10.00 | 8.00 | 2.00 | N/A |
Wireframing and Prototype for UI Design | 14.00 | 14.00 | 0.00 | 0.00 | N/A |
Usability and Testing for UI Design | 12.00 | 12.00 | 0.00 | 0.00 | N/A |
UI Design Portfolio | 12.00 | 2.00 | 10.00 | 0.00 | N/A |
TERM 3 : Basics of Interaction Design | 16.00 | 16.00 | 0.00 | 2.00 | N/A |
Interaction Design and Usability | 8.00 | 4.00 | 4.00 | 2.00 | N/A |
Information Architecture | 16.00 | 16.00 | 0.00 | 2.00 | N/A |
User Flow | 4.00 | 4.00 | 0.00 | 2.00 | N/A |
Wireframes and Prototypes | 16.00 | 8.00 | 8.00 | 2.00 | N/A |
Design Pattern and Data Driven Validation | 12.00 | 6.00 | 6.00 | 2.00 | N/A |
UX Design Portfolio-2 | 18.00 | 2.00 | 16.00 | 2.00 | N/A |
Total Hours | 270.00 | 182.00 | 88.00 | 43.00 |
EXIT PROFILE
- UI Developer
- UX Designer
- UI/UX Developer
CERTIFICATE NAME
Smart Professional – User Interface and Experience Design
LEARNING OUTCOMES
TERM 1 :
- Explore the World of User Experience (UX) Design s Understand the importance of research and visual design.
- Discuss bit-depth, pixel-density, and resolution issues, managing color palettes, Understanding Icon design and pixel level design, GUI screen layout and composition, page layout and composition, GUI development principles, tools, and technologies
- Describe function-level interaction principles, concepts and process
- Understand how the interface is laid out s Discuss content structure
- Discuss the need to make good wireframes, and prototypes
- Understand usability methodologies s Review your design by analyzing the test results
- Create a Portfolio showcasing your user experience design
TERM 2 :
- Develop enhanced visual sense to make right design choices.
- Describe Navigation and patterns of moving around an interface / across pages
- Describe function-level interaction principles, concepts and process
- Learn how to present actions and commands. Discuss the cognitive aspects of data presentation and how to use them to communicate knowledge and meaning
- Develop digital visual user interface for applications on Mobile, Web and new PC platform
- Explore the Building blocks of Mobile UI Design such as Grids, Typography, Colour s Anatomy
- Describe usability methodologies, usability testing principles and methods, principles of cognitive psychology
- Learn the basics of responsive design and how to launch a website that naturally adapts to any device and any screen size
TERM 3 :
- Lear component-level interaction principles and concepts.
- Understand how the user receives feedback or confirmation
- Learn presentation principles
- Demonstrate how to make good wireframes, mockups and prototypes
- Build case studies to discuss design process and showcase your work
- Review your design by analyzing the test results and user feedback you’ve gathered
- Understand usability testing principles and methods, principles of cognitive psychology
- Create a unique Portfolio site that showcases your personality, projects, and writing